Scene headings are the general location headings that detail where we are in the script - outside or inside (EXT. Contrary to what floats around as a supposed screenwriting ‘rule’ about sluglines, you are free to approach them however you’d like as long as you are servicing the story, being clear to the reader, and making the look of your page as easy on the eye as possible.īe consistent and everything will be fine. That source also mentions the same thing that you've been told on : "slugline" is a term from journalism, while "scene heading" is a term from screenwriting.įirst, there is the Primary or Master Slugline (aka Scene Heading) which generally denotes the beginning of a scene and include three parts: INT or EXT, LOCATION, DAY or NIGHT.Īs you can see "Slugline" and "Scene Heading" are used synonimously here.Īgain a reminder: Screenplay format and style is not etched in stone, it is always evolving. This shows that the author thinks they are just different names for the same thing. ![]() which is why I prefer the term scene heading over slug. So, let's have a look at some other sources that may clear up this confusion: You also mentioned that a lot of your confusion comes from this guide on that mentions a difference between sluglines and scenes, where sluglines can only be used to direct attention and not to change the setting and has only one blank line as opposed to scene headers having two. I've also found your question on, but sadly there isn't any useful information in that thread as of writing this answer here. Primary and secondary scene headings are the same, so if one is formatted with two blank lines you should format the other one the same way to be consistent. To be more precise, the origins of Scene Heading is purely within screenplays whereas the origins of Slugline (Slug Line) is from journalism, but regardless, your question was regarding scene headings and secondary scene headings. I have never used Story Sense as a reference point so I suggest you do a bit more research and you'll find they are referred to as one and the same. Primary or master scene headings and secondary scene headings are both commonly referred to as sluglines. My answer remains the same, they are the same element except secondary scene headings contain less detail/information. Your question was asking for the difference in formatting between primary scene headings and secondary scene headings. ![]() I can't find a way to directly link to that answer, but here it is in case anyone is interested and something happens to the information on the other site: You can call it "secondary scene headings" or "sluglines" according to the answer given by Pierre Langenegger. The consensus there seems to be that you should use two blank lines because that is simply the standard. I've found that you posted your question also on : Screenwriting : How many blank lines before scene headings (and secondary scene headings) using Amazon Storywriter? by Andy Alexander Let’s take a look at this slugline example to see how the opening scene with multiple rooms in the same location is written in the screenplay.You asked the same question on some other, more specialised, sites, so I am looking through them and some others to consolidate the knowledge here for future readers on Writing.SE or others that may come across your question and want to see whether one of the three sites has additional information at a later point. ![]() This is frequently used when characters move room to room within a house as done in the opening scene of Parasite. No matter what type of subheader it is, they should be formatted the same.Įach subheader slug line should be written on their own line in the screenplay in all uppercase letters. Subheader sluglines can be used for a location change within a master location, visual directions such as a specific shot, or character names during action descriptions and sequences. Once the master scene heading is established, screenwriters often use subheader sluglines to draw attention to a specific scene element, important detail, or simply to break up a longer scene in parts of a script. What is a slug line in a screenplay? Mid-scene location changes What might a screenwriter want to draw attention to? Let’s take a look at a few of the most common ways sluglines are used mid scene. Within a scene, sluglines can also be used as subheadings to draw a reader's attention to different story elements.
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THINGS TO CONSIDER WHEN DECIDING ON YOUR TRAINING SPLIT: If you are a beginner, get on one of our 3 day, 4 day or 5 day splits for a couple months. That said, we really want to stress that our 6 day training split is not for newbies. Again, a good workout formula and good recovery practices (sleep, diet, hydration) are key to achieving this. So, ideally, you could hit the same muscle group every third day and constantly keep that process going while not letting DOMS (delayed onset muscle soreness) get in the way. Muscle protein synthesis (which is a naturally occurring process for repairing muscle and hypertrophy) levels off at around 36-48 hours after a good workout. This is what makes a 6 day split so appealing.įor those who have good recovery practice, they can capitalize on protein synthesis with a 6 day split. However, the general consensus is that the most effective 6 day split will be one that trains each muscle group at least twice a week. A 6 day workout split can involve training each muscle group once, twice or even three times per week.Ī 6 day workout split that involves training each muscle group about once a week would be something a more novice lifter could manage as it allows for enough recovery time based on each muscle group. There are many ways to go about creating a 6 day workout split. So, there’s no point to train more often for worse results.Īs such, not all 6 day training splits are created equal. On the flip side, low intensity workouts 6 days per week, which a beginner could manage, will not be as effective as 3 high intensity workouts. ![]() Without a good understanding of how to structure your workouts, control intensity/weight load/rep ranges, and recover properly, 6 days of weightlifting per week can lead to overtraining and even injury, which is obviously counterproductive. Experienced lifters understand how to optimize both their workouts and recovery to allow for 6 days of training per week. If your workouts are intense, you will need more time to recover. If you are new to lifting weights, a 3 day, 4 day, and at most, 5 day workout split is typically better as it allows for enough recovery time. However, this is usually only true for those who have a solid foundation in fitness. IS A 6 DAY TRAINING SPLIT EFFECTIVE?Ī 6 day split is one of the most effective workout splits for accelerating and maximizing muscle growth and strength. Nevertheless, optimizing both your workouts and recovery are important regardless of whether you are lifting weights or doing calisthenics. In regards to bodyweight-only workouts, 6 days a week becomes more penetrable for a wide range of fitness levels, as it can be less taxing on the body. This is a workout split that should be saved for more advanced lifters. If that sounds intense, that’s because it is! With this split, you'll be in the same league as The Rock's workout routine, a regimen that includes both cardio and weight lifting 6 days a week. So, that’s 6 workouts, 6 different days, with only 1 rest day each week. It also contains a full 6 day weight training split program that you can follow if you decide to take the 6-days-of-working-out-a-week journey.Ī 6 day workout split is a routine that involves 6 workout sessions per week, done on 6 different days. This article will dive into the nitty gritty of the mighty 6 day workout split to teach you all you need to know. ![]() ![]() ![]() But for those who have experience, determination and dedication, it can be the best training split frequency for building muscle and strength, for both men and women alike. Let us just start by saying, a 6 day workout split is not for the faint of heart.at least not an effective one. ![]() We draw enthusiastic and forward-thinking interns from a wide variety of fields of study. 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These goals are created while respecting others and oneself. It can help them balance priorities and the demands of life while advocating for their needs and wants. Interpersonal effectiveness skills help the patient learn to navigate relationships with themselves and others. During interphase, the cell acquires nutrients, creates and uses proteins and other molecules, and starts the process of cell division by replicating …ĭBT Basics: Tips and Techniques for Clinicians | ICANotes. Interphase is the longest stage in the eukaryote cell cycle. Interphase - Definition and Stages | Biology Dictionary. The mitotic division occupies only a short time in the cell cycle. The interphase is the period when the cell is in a non-dividing state and this can be in different stages: the first gap (G1) between the last mitosis and the S phase (phase of DNA synthesis) and the second gap (G2) between the completion of the S phase and the next mitosis (M). Interphase - an overview | ScienceDirect Topics. During interphase, the cell grows (G1), replicates its DNA (S) and … Interphase is the portion of the cell cycle that is not accompanied by visible changes under the microscope, and includes the G1, S and G2 phases. Communication skills needed for patient-centered care include eliciting the patient’s agenda with open-ended questions, especially early on not interrupting the patient and engaging in focused. So what are you waiting for? Head over to UnblockedGames.Patient-Centered Communication: Basic Skills | AAFP. In conclusion, if you’re looking for a game that will test your skills and keep you hooked for hours on end, then Flappy Bird unblocked games on UnblockedGames.GG is the game for you. The game is incredibly challenging, and you’ll find yourself playing it for hours trying to beat your high score. The goal of the game is to fly a bird through a series of obstacles by tapping the screen to make the bird flap its wings. 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As a hardcore gamer, I have been on the lookout for the best unblocked games for ages, and I have finally found one of the greatest games of all time – Flappy Bird. ![]() The Microsoft Windows version was released through the Steam network on August 26, 2008, and in stores on September 2. FlatOut: Ultimate Carnage was released on Jin Europe, on August 1 in Australia, and on October 2 in North America for the Xbox 360. It was known earlier as FlatOut: Total Carnage. įlatOut: Ultimate Carnage is an enhanced port of FlatOut 2 featuring new gameplay modes and graphics as well as at least two new cars. Won X-Play 's award for Best Racing Game of 2006.Won IGN's award for Best PlayStation 2 Racing Game of 2006.In Japan, Famitsu gave the PS2 version a score of all four sevens for a total of 28 out of 40. The PC version of FlatOut 2 received "generally favorable reviews", while the PlayStation 2 and Xbox versions received "average" reviews, according to the review aggregation website Metacritic. In the Stone Skipping Stunt minigame, the players must use nudge just as the driver hits the surface of the water to skip the most efficiently and reach the furthest. This gives the driver a small upward boost and slightly reduces drag. If the driver falls short of the target, players can use the "nudge". Players must use ' aerobatics' to control the driver in-flight, but overusing it will increase drag, which will slow the driver down and possibly prevent him/her from reaching the designated target. In the numerous stunt minigames the goal is to shoot themselves out of the car and complete objectives like knocking down a set of bowling pins, hitting the designated spots on a dartboard, score a field goal or fly through flaming hoops. During the race, the driver may be thrown out of the car if slammed into a wall at a high speed. ![]() The ragdoll physics in the sequel have been greatly updated. A PlayStation Portable port of Ultimate Carnage was released as FlatOut: Head On. Īn enhanced port was released in 2007 for the Xbox 360 and Windows as FlatOut: Ultimate Carnage. In 2014, a Linux version of the game was released on GOG.com as part of the launch of Linux support. In 2008, an OS X version of the game was released by Virtual Programming. It was released in Russia on June 29, 2006, in Europe on June 30, and in North America on August 1. The game has three car classes: derby, race, and street. A notable change is the tire grip players can take more control of their car, worrying less about skidding in tight turns. This game is themed more on the street racing/import tuner scene than its predecessor. It is the sequel to the 2004 game FlatOut. FlatOut 2 is an action racing video game developed by Bugbear Entertainment and published by Empire Interactive in Europe and Vivendi Universal Games in North America. Support for CRUD operations with http’s POST, GET, PUT and DELETE methods.These will most likely apply for many other rest services as well: In this blog I’ll decipher it for you and show how easy it is to test restful services with mere oneliners.īefore we dive into Dispatch’s mysterious DSL let’s look at the prerequisites I had for testing my restful service. This DSL, however, is not very well documented and rather hard to decipher due to it’s heavy usage of symbolic method names but nevertheless highly appealing when understood. My search led me to Dispatch, which is a highly compact Scala DSL wrapper around Apache’s reliable HttpClient. JSON support is possible in akka-http by the use of Jackson, an external artifact (see JSON Support for details): sbt val AkkaHttpVersion = "10.5.For testing a restful service API I was looking for a lean library, which would allow me to test CRUD operations of rest services with as little code as possible. Implementation platform(":akka-http-bom_$ The modules, however, do not depend on akka-actor or akka-stream, so the user is required to choose an Akka version to run against and add a manual dependency to akka-stream of the chosen version. Akka HTTP is compatible with Akka >= 2.7.0 and future Akka 2.x versions that are released during the lifetime of Akka HTTP 10.4.x. Using Akka HTTPĪkka HTTP is provided as independent modules from Akka itself under its own release cycle. If you come from Play and want to try Akka HTTP, we collected a side-by-side comparison to show how some Play routing features map to the Akka HTTP routing DSL. On the other hand, if you prefer to build your applications with the guidance of a framework, you should give Play Framework or Lagom a try, which both use Akka internally. Therefore you normally don’t build your application “on top of” Akka HTTP, but you build your application on top of whatever makes sense and use Akka HTTP merely for the HTTP integration needs. Akka HTTP is made for building integration layers based on HTTP and as such tries to “stay on the sidelines”. Also, you probably won’t benefit from the possibly existing browser-specific framework components like view templating, asset management, JavaScript- and CSS generation/manipulation/minification, localization support, AJAX support, etc.Īkka HTTP was designed specifically as “not-a-framework”, not because we don’t like frameworks, but for use cases where a framework is not the right choice. ![]() In this case the application architecture should be dictated by what makes sense for the core not the interface layer. However, if your application is not primarily a web application because its core is not browser-interaction but some specialized maybe complex business service and you are merely trying to connect it to the world via a REST/HTTP interface a web-framework might not be what you need. Being able to rely on best-practice architecture like this can be a great asset for getting things done quickly. The framework makers have chosen one “proven” way of designing such applications and let you “fill in the blanks” of a more or less flexible “application-template”. As such frameworks work best if you choose them before you start application development and try to stick to the framework’s “way of doing things” as you go along.įor example, if you are building a browser-facing web application it makes sense to choose a web framework and build your application on top of it because the “core” of the application is the interaction of a browser with your code on the web-server. In a way a framework is like a skeleton onto which you put the “flesh” of your application in order to have it come alive. It comes with a lot of decisions already pre-made and provides a foundation including support structures that lets you get started and deliver results quickly. As such it regards itself as a suite of libraries rather than a framework.Ī framework, as we’d like to think of the term, gives you a “frame”, in which you build your application. ![]() PhilosophyĪkka HTTP has been driven with a clear focus on providing tools for building integration layers rather than application cores. This means that, if you have trouble achieving something using a high-level API, there’s a good chance that you can get it done with a low-level API, which offers more flexibility but might require you to write more application code. ![]() You get to pick the API level of abstraction that is most suitable for your application. While interaction with a browser is of course also in scope it is not the primary focus of Akka HTTP.Īkka HTTP follows a rather open design and many times offers several different API levels for “doing the same thing”. ![]() It’s not a web-framework but rather a more general toolkit for providing and consuming HTTP-based services. The Akka HTTP modules implement a full server- and client-side HTTP stack on top of akka-actor and akka-stream. This easy concept is somehow lost on many of us when it comes to retention, growth, and evaluation of the staff that we have already hired. This seems self-evident when we discuss hiring. If we were able to watch every candidate we considered hiring teach multiple times and watch how they interact with their peers, my belief is that we would have a much higher success rate in hiring. How often is the wrong person hired because thin-slicing anything leaves huge margins for error? Let me say this another way. Make Evaluation More Meaningful Tip #1: Understand the Pressure Proposition I have three core suggestions that will allow all of us (administrators and teachers) to make evaluation more meaningful. As we return, I implore us not to fall back into the old routine of this is the way we have always done it and to critically think through what we can do to come back better than we were before. Many districts throughout our country changed, ignored, or significantly amended the evaluation process and system during the pandemic. One such area that is near and dear to my heart (I know, I am weird) is teacher evaluation. First, what did the pandemic reveal to us about each other and the systems we operate within? Second, what systems and processes did we find we could essentially live without? And what are we going to do to either leave them behind or reimagine them to better serve our students and staff? The question is whether or not we will allow it to change us for the better.Īt a minimum, I hope that every educator has two lasting thought patterns that emerge from the past year-plus. ![]() I know that the past 12 months have been challenging. I like to say if it does not challenge us, it will not change us. If anything, last year seemed to be EVERYTHING. The best solution is to give 2-3 key goals for improvement.Praise heaping, rating justification, and point proving are three conference styles. ![]() See tips for how to make a pre-conference more meaningful.Reduce the teacher evaluation pressure by investing in more conversations and more time in classrooms. ![]()
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Patch-game: 2.0.7.7 (There are all DLC, at the time of renewal repack) Left.4.: 917.57 MB (962141880 Bytes) Description From Valve (the creators of Counter-Strike, Half-Life and more) comes Left 4 Dead, a new kind of action game for the PC and Xbox 360 that features single player, co-op and multiplayer game modes. Left 4 Dead is a multiplayer survival horror game that was developed by Valve and was released back in 2008. ![]() Steam is not needed (run strictly off of Steam) Download left 4 dead 2 Torrents - Kickass Torrents Come and download left 4 dead 2 absolutely for free. ![]() And most importantly - meeting old friends - the heroes of the first part of L4D! 10 types of melee weapons from the frying pan to chainsaw, 20 species of tree trunks, including the Ingram MAC-10 with silencer, AK-47 and M79 grenade launcher! Less likely to survive - more bloody fun!Īlso - the official addition L4D2 The Passing - «Go": a new campaign, new modifications of the rules and surprises from the zombies. Continued cooperative shooter unparalleled in the genre of zombie survival horror.Novye - new opportunities. Kickass Torrents, the world’s largest and most popular file-sharing/torrent-indexing website, was officially banned and its owner, 30-year old Artem Vaulin, was taken into police custody on charges of criminal copyright infringement and money laundering. The first thing I ever owned that was related to electronics was a credit card sized plastic thingy from Philips that let you rotate 4 discs inside it to select colors and see the values. When I was about 7 or 8 years old, one of the first things I learned about electronics, without even knowing what it was, was the list of E12 values: 10, 12, 15, 18, 22, 27, 33, 39, 47, 56, 68, 82. Posted in iphone hacks, Software Development, Tool Hacks Tagged app, iphone, resistor, resistor color bands, tool, violet is a goddamned whore Post navigation posted a demo of his resistor app on YouTube. Compared to the projects we’ve let slip over the last few months, it’s good to see someone did something productive with their summer. We featured his Handy Board project that uses an NES controller to play some chiptunes earlier this summer. says the coding only took a week, so if anyone would like code a similar app for Android, be sure to tell us on our tip line. ![]() ![]() While it only works on resistors with beige plastic now, says he’ll expand that in the future to include blue bodied metal-oxide resistors. After a little interpretation, the value of the resistor is displayed on the screen. After a bounding box is drawn around the resistor, the iPhone scans the image for columns of color. The app works by scanning the image from the top-left corner and continuing until it sees a beige rectangle. ’s used OpenCV for processing of the image data. At 99 cents, the app is also much cheaper than the emotional cost of our relationship with Violet. It’s a great tool that we wish we had when we were starting out. He came up with Ohm Sense, an iPhone app that will take a picture of a resistor and calculate the value based on the color bands. Which bring us to the hard cold fact that not all 100 watt receivers are not even close to being equally powerful, but I covered that in my " What's up with watts" blog from a few weeks ago.’s first foray in iOS programming looks like a pretty useful tool. In a typical "mismatch" scenario the receiver's protection circuit would trip, and shut the receiver off. You see, low impedance, 4 ohm or less rated speakers, demand more power than 8 ohm speakers when playing LOUDLY, and that's when the receiver's power might come up short. The real world impedance concern comes when using 4 ohm speakers with low power A/V receivers, but even then ONLY when the buyer expects to play the system at high volume. So in other words, it's impossible to "match" a speaker to a receiver. ![]() For example, it may be 4 ohms at 50 Hertz, shooting up to 21 ohms at 100 Hz, dropping back to 7 ohms at 1,000 Hz, and up again to 9 ohms at 10,000 Hz. It's never a fixed number, a 6 ohm speaker may be, on average 6 ohms, but its actual impedance varies with the frequency the speaker is reproducing at any given instant. Wrong! Any 8-ohm rated speakers would work just as well, and since the vast majority of speakers are 8 ohm rated, his choice of speakers is wide open.īack to the question at hand: speaker impedance. The writer mistakenly thinks he's limited to buying 6 ohm rated speakers. I'm all for the speaker upgrade, but he went off track with the concern about his "6 ohm" receiver. Rotel's 100 watt RSX-1067 A/V receiver can drive any speaker I know. |